Module v1.0 · Required
Module 3.1: Materials, Color, and Surface Basics
Learn how basic material settings such as color, roughness, metallic appearance, and surface variation help 3D models communicate form, function, and style.
By the end of this module, learners will be able to explain core material properties, apply beginner materials to simple objects, use color and contrast to improve scene clarity, and check whether surface choices support the intended model presentation.
1. Why Materials Matter in a 3D Scene
Introduces materials as visual information that helps viewers understand what an object is, how it might feel, and where to look first.
Recognize materials as part of visual communication. Distinguish material decisions from modeling decisions. Identify how surfaces affect readability before lighting is added.

